Represents a planar triangle, and provides methods for calculating various properties of triangles.
More...
|
| Triangle (Coordinate p0, Coordinate p1, Coordinate p2) |
| Creates a new triangle with the given vertices. More...
|
|
Coordinate | InCentre () |
| Computes the InCentre of this triangle More...
|
|
bool | IsAcute () |
| Tests whether this triangle is acute. A triangle is acute iff all interior angles are acute. This is a strict test - right triangles will return false A triangle which is not acute is either right or obtuse. Note: this implementation is not robust for angles very close to 90 degrees. More...
|
|
Coordinate | Circumcentre () |
| Computes the circumcentre of this triangle. The circumcentre is the centre of the circumcircle, the smallest circle which encloses the triangle. It is also the common intersection point of the perpendicular bisectors of the sides of the triangle, and is the only point which has equal distance to all three vertices of the triangle. The circumcentre does not necessarily lie within the triangle. This method uses an algorithm due to J.R.Shewchuk which uses normalization to the origin to improve the accuracy of computation. (See Lecture Notes on Geometric Robustness, Jonathan Richard Shewchuk, 1999). More...
|
|
Coordinate | Centroid () |
| Computes the centroid (centre of mass) of this triangle. This is also the point at which the triangle's three medians intersect (a triangle median is the segment from a vertex of the triangle to the midpoint of the opposite side). The centroid divides each median in a ratio of 2:1. The centroid always lies within the triangle. More...
|
|
double | LongestSideLength () |
| Computes the length of the longest side of this triangle More...
|
|
double | Area () |
| Computes the 2D area of this triangle. The area value is always non-negative. More...
|
|
double | SignedArea () |
| Computes the signed 2D area of this triangle. The area value is positive if the triangle is oriented CW, and negative if it is oriented CCW. The signed area value can be used to determine point orientation, but the implementation in this method is susceptible to round-off errors. Use CGAlgorithms.OrientationIndex(Coordinate, Coordinate, Coordinate) for robust orientation calculation. More...
|
|
double | Area3D () |
| Computes the 3D area of this triangle. The value computed is alway non-negative. More...
|
|
double | InterpolateZ (Coordinate p) |
| Computes the Z-value (elevation) of an XY point on a three-dimensional plane defined by this triangle (whose vertices must have Z-values). This triangle must not be degenerate (in other words, the triangle must enclose a non-zero area), and must not be parallel to the Z-axis. This method can be used to interpolate the Z-value of a point inside this triangle (for example, of a TIN facet with elevations on the vertices). More...
|
|
|
static Boolean | IsAcute (Coordinate a, Coordinate b, Coordinate c) |
| Tests whether a triangle is acute. A triangle is acute iff all interior angles are acute. This is a strict test - right triangles will return false A triangle which is not acute is either right or obtuse. Note: this implementation is not robust for angles very close to 90 degrees. More...
|
|
static HCoordinate | PerpendicularBisector (Coordinate a, Coordinate b) |
|
static Coordinate | Circumcentre (Coordinate a, Coordinate b, Coordinate c) |
|
static Coordinate | InCentre (Coordinate a, Coordinate b, Coordinate c) |
|
static Coordinate | Centroid (Coordinate a, Coordinate b, Coordinate c) |
|
static double | LongestSideLength (Coordinate a, Coordinate b, Coordinate c) |
|
static Coordinate | AngleBisector (Coordinate a, Coordinate b, Coordinate c) |
|
static double | Area (Coordinate a, Coordinate b, Coordinate c) |
|
static double | SignedArea (Coordinate a, Coordinate b, Coordinate c) |
|
static double | Area3D (Coordinate a, Coordinate b, Coordinate c) |
|
static double | InterpolateZ (Coordinate p, Coordinate v0, Coordinate v1, Coordinate v2) |
| Computes the Z-value (elevation) of an XY point on a three-dimensional plane defined by a triangle whose vertices have Z-values. The defining triangle must not be degenerate (in other words, the triangle must enclose a non-zero area), and must not be parallel to the Z-axis. This method can be used to interpolate the Z-value of a point inside a triangle (for example, of a TIN facet with elevations on the vertices). More...
|
|
|
Coordinate | P0 [get, set] |
| A corner point of the triangle More...
|
|
Coordinate | P1 [get, set] |
| A corner point of the triangle More...
|
|
Coordinate | P2 [get, set] |
| A corner point of the triangle More...
|
|
Represents a planar triangle, and provides methods for calculating various properties of triangles.
NetTopologySuite.Geometries.Triangle.Triangle |
( |
Coordinate |
p0, |
|
|
Coordinate |
p1, |
|
|
Coordinate |
p2 |
|
) |
| |
Creates a new triangle with the given vertices.
- Parameters
-
p0 | A vertex |
p1 | A vertex |
p2 | A vertex |
static Coordinate NetTopologySuite.Geometries.Triangle.AngleBisector |
( |
Coordinate |
a, |
|
|
Coordinate |
b, |
|
|
Coordinate |
c |
|
) |
| |
|
static |
summary> Computes the 2D area of a triangle. The area value is always non-negative. /summary>
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
- Returns
- The area of the triangle
- See also
- SignedArea
static double NetTopologySuite.Geometries.Triangle.Area |
( |
Coordinate |
a, |
|
|
Coordinate |
b, |
|
|
Coordinate |
c |
|
) |
| |
|
static |
summary> Computes the signed 2D area of a triangle. /summary>
The area value is positive if the triangle is oriented CW, and negative if it is oriented CCW.
The signed area value can be used to determine point orientation, but the implementation in this method is susceptible to round-off errors. Use CGAlgorithms.OrientationIndex for robust orientation calculation.
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
- Returns
- The area of the triangle
- See also
- Area, CGAlgorithms.OrientationIndex
double NetTopologySuite.Geometries.Triangle.Area |
( |
| ) |
|
Computes the 2D area of this triangle. The area value is always non-negative.
- Returns
- The area of this triangle
- See also
- SignedArea()
double NetTopologySuite.Geometries.Triangle.Area3D |
( |
| ) |
|
Computes the 3D area of this triangle. The value computed is alway non-negative.
- Returns
- The 3D area of this triangle
static Coordinate NetTopologySuite.Geometries.Triangle.Centroid |
( |
Coordinate |
a, |
|
|
Coordinate |
b, |
|
|
Coordinate |
c |
|
) |
| |
|
static |
summary>Computes the length of the longest side of a triangle
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
- Returns
- The length of the longest side of the triangle
Coordinate NetTopologySuite.Geometries.Triangle.Centroid |
( |
| ) |
|
Computes the centroid (centre of mass) of this triangle. This is also the point at which the triangle's three medians intersect (a triangle median is the segment from a vertex of the triangle to the midpoint of the opposite side). The centroid divides each median in a ratio of 2:1. The centroid always lies within the triangle.
- Returns
- The centroid of this triangle
Coordinate NetTopologySuite.Geometries.Triangle.Circumcentre |
( |
| ) |
|
Computes the circumcentre of this triangle. The circumcentre is the centre of the circumcircle, the smallest circle which encloses the triangle. It is also the common intersection point of the perpendicular bisectors of the sides of the triangle, and is the only point which has equal distance to all three vertices of the triangle. The circumcentre does not necessarily lie within the triangle. This method uses an algorithm due to J.R.Shewchuk which uses normalization to the origin to improve the accuracy of computation. (See Lecture Notes on Geometric Robustness, Jonathan Richard Shewchuk, 1999).
- Returns
- The circumcentre of this triangle
static Coordinate NetTopologySuite.Geometries.Triangle.InCentre |
( |
Coordinate |
a, |
|
|
Coordinate |
b, |
|
|
Coordinate |
c |
|
) |
| |
|
static |
summary>Computes the centroid (centre of mass) of a triangle.
This is also the point at which the triangle's three medians intersect (a triangle median is the segment from a vertex of the triangle to the midpoint of the opposite side). The centroid divides each median in a ratio of 2:1. The centroid always lies within the triangle.
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
returns>The centroid of the triangle
Coordinate NetTopologySuite.Geometries.Triangle.InCentre |
( |
| ) |
|
Computes the InCentre
of this triangle
The InCentre
of a triangle is the point which is equidistant from the sides of the triangle. This is also the point at which the bisectors of the angles meet. It is the centre of the triangle's InCircle
, which is the unique circle that is tangent to each of the triangle's three sides.
- Returns
- The point which is the InCentre of the triangle.
static double NetTopologySuite.Geometries.Triangle.InterpolateZ |
( |
Coordinate |
p, |
|
|
Coordinate |
v0, |
|
|
Coordinate |
v1, |
|
|
Coordinate |
v2 |
|
) |
| |
|
static |
Computes the Z-value (elevation) of an XY point on a three-dimensional plane defined by a triangle whose vertices have Z-values. The defining triangle must not be degenerate (in other words, the triangle must enclose a non-zero area), and must not be parallel to the Z-axis. This method can be used to interpolate the Z-value of a point inside a triangle (for example, of a TIN facet with elevations on the vertices).
- Parameters
-
p | The point to compute the Z-value of |
v0 | A vertex of a triangle, with a Z ordinate |
v1 | A vertex of a triangle, with a Z ordinate |
v2 | A vertex of a triangle, with a Z ordinate |
- Returns
- The computed Z-value (elevation) of the point
double NetTopologySuite.Geometries.Triangle.InterpolateZ |
( |
Coordinate |
p | ) |
|
Computes the Z-value (elevation) of an XY point on a three-dimensional plane defined by this triangle (whose vertices must have Z-values). This triangle must not be degenerate (in other words, the triangle must enclose a non-zero area), and must not be parallel to the Z-axis. This method can be used to interpolate the Z-value of a point inside this triangle (for example, of a TIN facet with elevations on the vertices).
- Parameters
-
p | The point to compute the Z-value of |
- Returns
- The computed Z-value (elevation) of the point
static Boolean NetTopologySuite.Geometries.Triangle.IsAcute |
( |
Coordinate |
a, |
|
|
Coordinate |
b, |
|
|
Coordinate |
c |
|
) |
| |
|
static |
Tests whether a triangle is acute. A triangle is acute iff all interior angles are acute. This is a strict test - right triangles will return false
A triangle which is not acute is either right or obtuse. Note: this implementation is not robust for angles very close to 90 degrees.
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
- Returns
- True if the triangle is acute.
summary> Computes the line which is the perpendicular bisector of the /summary>
- Parameters
-
- Returns
- The perpendicular bisector, as an HCoordinate line segment a-b.
bool NetTopologySuite.Geometries.Triangle.IsAcute |
( |
| ) |
|
Tests whether this triangle is acute. A triangle is acute iff all interior angles are acute. This is a strict test - right triangles will return false
A triangle which is not acute is either right or obtuse. Note: this implementation is not robust for angles very close to 90 degrees.
- Returns
true
if this triangle is acute
static double NetTopologySuite.Geometries.Triangle.LongestSideLength |
( |
Coordinate |
a, |
|
|
Coordinate |
b, |
|
|
Coordinate |
c |
|
) |
| |
|
static |
summary>Computes the point at which the bisector of the angle ABC cuts the segment AC.
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
- Returns
- The angle bisector cut point
double NetTopologySuite.Geometries.Triangle.LongestSideLength |
( |
| ) |
|
Computes the length of the longest side of this triangle
- Returns
- The length of the longest side of this triangle
static HCoordinate NetTopologySuite.Geometries.Triangle.PerpendicularBisector |
( |
Coordinate |
a, |
|
|
Coordinate |
b |
|
) |
| |
|
static |
summary>Computes the circumcentre of a triangle.
The circumcentre is the centre of the circumcircle, the smallest circle which encloses the triangle. It is also the common intersection point of the perpendicular bisectors of the sides of the triangle, and is the only point which has equal distance to all three vertices of the triangle.
The circumcentre does not necessarily lie within the triangle. For example, the circumcentre of an obtuse isoceles triangle lies outside the triangle.
This method uses an algorithm due to J.R.Shewchuk which uses normalization to the origin to improve the accuracy of computation. (See Lecture Notes on Geometric Robustness, Jonathan Richard Shewchuk, 1999).
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
- Returns
- The circumcentre of the triangle
static double NetTopologySuite.Geometries.Triangle.SignedArea |
( |
Coordinate |
a, |
|
|
Coordinate |
b, |
|
|
Coordinate |
c |
|
) |
| |
|
static |
summary> Computes the 3D area of a triangle. The value computed is alway non-negative. /summary>
- Parameters
-
a | A vertex of the triangle |
b | A vertex of the triangle |
c | A vertex of the triangle |
- Returns
- The 3D area of the triangle
double NetTopologySuite.Geometries.Triangle.SignedArea |
( |
| ) |
|
Computes the signed 2D area of this triangle. The area value is positive if the triangle is oriented CW, and negative if it is oriented CCW. The signed area value can be used to determine point orientation, but the implementation in this method is susceptible to round-off errors. Use CGAlgorithms.OrientationIndex(Coordinate, Coordinate, Coordinate) for robust orientation calculation.
- Returns
- The signed 2D area of this triangle
- See also
- CGAlgorithms.OrientationIndex(Coordinate, Coordinate, Coordinate)
Coordinate NetTopologySuite.Geometries.Triangle.P0 |
|
getset |
A corner point of the triangle
Coordinate NetTopologySuite.Geometries.Triangle.P1 |
|
getset |
A corner point of the triangle
Coordinate NetTopologySuite.Geometries.Triangle.P2 |
|
getset |
A corner point of the triangle
The documentation for this class was generated from the following file:
- NetTopologySuite/NetTopologySuite/Geometries/Triangle.cs